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How to Choose Software for Booklet Printing

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Date 12th Nov 2009   Comments Comments Off


If you want to print cheap booklets, you will probably need to do the layout on your own to avoid paying the expensive professional fees of a layout artist. To achieve this, you will need to choose the appropriate software for booklet printing that matches your skills. Do not worry, choosing the software is really easy to do. For your convenience, we have listed down below the most popular booklet printing applications that you can use. Just see what software matches your skill level.

For beginners: For beginners, it is always good to start out with something you are familiar with. In this regard, we recommend using common word processing software. Most word processing applications already have most of what you need in booklet printing. You can make chapters, tables of contents, add in page numbers and set appropriate booklet margins in word processing software. While actual customized layout and design elements can only be added to a limited degree, the functionality of these applications should be enough for you to create a decently composed booklet for printing.

Common word processing applications that you can use for booklet printing include:

- Microsoft Word

- Microsoft Works

- Apple iWork

- OpenOffice.org Writer

- StarOffice Writer

For intermediates: For more intermediate users who already understand the basic concepts of layouts, you may want to try something more advanced than just simple word processors. While most of those word processors only have basic functionality, professional desktop publishing applications usually have specific features, commands and functionality that are catered especially for specific print mediums like booklets. This is perfect if you want a more professional look to your color booklets without needing to go in depth in learning the software.

Common examples of desktop publishing software like this include, Microsoft Publisher, Adobe PageMaker and advanced commands and features for OpenOffice.org Writer.

For professionals: Finally, if you feel that you are ready for the big leagues and want to fully control how your whole booklet is going to look like, you may want to use professional imaging and desktop publishing software. Most applications at this level give you a chance of full customization, from specifying typographical elements, adjusting image attachments, drawing graphics, color corrections and specifying settings for the actual digital values and file formats. All this and more can be done with professional desktop publishing applications.

Common examples of these professional level applications include Adobe Photoshop, Adobe Illustrator, Corel Draw and even a free software called GIMP. Each has its own limitations and advantages for booklet printing, but most let you customize every single aspect of your booklet design to the layout that you want.

Great! Hopefully that helps you out in picking the right software that you need. Just match your skills with the software and you should be alright. Good Luck!

For comments and inquiries about the article visit Booklet Printing and Cheap Booklets


Comic Art Vs Graphic Novels

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Date 5th Nov 2009   Comments Comments Off


Art, we all know this word but how many of us knows what is art and what it contains inside it.Infact it has only a begining,it has no end.There are different type of priviliges and occupations in this world and the companies attempting to get their goal to keep stay and being up in their field by using art like marketing ,product promoting ,speech,communication etc.Art is not a profession it is a passion, art is a language to communicate with others and it is a medium to express our imagination,emotions,concepts,ideas,feelings and have atlast loud voice so that we can hear it’s song.

Comic art is one of the medium which is not only entertain to children but also could play a dynamic role to emphasise a story,screenplay, product and any kind of buisness with it’s funtionality,uses and it’s effective and reflective modes.Many companies like confectionary,beverages and advertising based organisations are getting benefits by it’s multidimensional results.For instance we should have a look at movies like 300,dark night,wanted,superman,spiderman hulk etc.these movies are totaly based on comic art and not only made a history in entertaining world but also given a big finacial business to the advertising and entertainment world.

Generally a comic book prepared by expert visualisers,illustrators(pencillers & inkers)and expert digital colourists and they follows the story and illustrate it according to the scene.

Many comic companies like Kalyani Navyug Media have published the renowned writer’s classic stories and converted into graphic novels like The invisible man,Time machine,20,000 Leagues under the sea,King soloman’s mines,Master of the world,Journey to the center of the earth  have given a healthy and knowledgeable entertainment to the world.

There are many artists who have a big fame by their great job and giving a good entertainment to the world by their stylish and fantasy art e.g boris vallejo,frank miller,alex ross,cartoonist pran and so on.Atlast we can say that art has no limites at all and we can share our thoughts and communicate with others by using it’s language.


Digital Art: Explore Illustration

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Date 4th Nov 2009   Comments Comments Off


Digital illustration is big business these days. A quick look at roadside billboards, club flyers or magazine covers should be enough to convince anyone that the art of the digital designer has never been in higher demand, and its popularity just keeps on growing.

But defining exactly what digital illustration is proves tricky. We all know what the words mean, yet the myriad of ways in which illustration can be applied makes it one of the most versatile of the creative arts and as such, it’s pretty difficult to pin down.

With a strong creative vision and the right software, concepts can be articulated in limitless ways; each style opening new doors for expression. The one crucial skill that ties it all together is the need for some innate artistic ability. You don’t need to be a virtuoso with a pencil to be good at computer art, but there’s no doubt that most professional illustrators are proficient with traditional art techniques.

The basics of image structure are the same across mediums, after all, and with software increasingly able to mimic traditional drawing methods, the transition to digital has become almost seamless. Let’s take a closer look at the main branches of digital illustration and discover a little more about how the experts put them together.

Vector art

It’s no great accident that vector illustration is currently one of the trendiest and easily recognisable of the digital art disciplines. The signature flat colours and clean lines are easy to spot and quick to grab attention, which of course makes the style hugely popular with advertisers looking to catch the eye of potential consumers. In addition, their reduced colour palettes and scalable technology means they are perfect when it comes to artwork for the Web.

Created with precision by manipulating Bezier paths, the mechanics of vectors are based on mathematic principles that make them infinitely scalable without suffering degradation. This trait is extremely attractive to illustrators because it means images can be shrunk to a stamp or stretched to a billboard, without having to be redone. Paths are also easy to edit at a later stage, making vector images quick to tweak and rearrange if need be.

Vector shapes are often produced with photographs or hand drawn scans as templates, digitally tracing as much of the outline and detail as needed. Programs such as Flash can even create vectors automatically by tracing over photographic or pre sketched material, allowing picture elements to be created quickly and with little effort. However, the real artistry comes when choosing which elements to take to the digital image, and knowing how to colour and arrange the final illustration.

Keeping up to date is crucial and, since digital artists typically spend hours in front of a screen involved in their masterpieces, it’s all too easy to become isolated from what’s going on around you. Styles ace constantly changing and trends can come and go at great speed, so keeping your finger on the industry pulse is vital. Not only does it make good commercial sense, but it can also act as a rich muse from which to draw ideas

Mixing media

While vector art focuses on clean shapes, simple forms and bold chunks of colour, other digital illustration techniques take things in the opposite direction. Since the arrival of Photoshop in 1990, artists have been able to digitally manipulate photographic material and combine it with other visual ingredients, and when layers arrived with Photoshop 3.0 five years later, the stage was set for a new form of digital image. In 1995, digital photo illustration was born.

Based on the traditional method of using scissors and glue to cut and paste photos and artwork together in new arrangements, it’s a technique that has always been popular with children but has now become the favoured strategy of many an adult illustrator. This is primarily due to Photoshop’s specialised, yet accessible and intuitive, toolset, but also reflects the success the strategy can have when attempting to convey a complicated collection of ideas.

Sketching toons

While everyone knows that Photoshop is the king of detailed mixed media illustration, less well known is the fact that it’s also astonishingly good at producing line and comic style artwork. Deftly sidestepping the need to use intricate filters and effects, the hand drawn, hand coloured look is gaining favour with artists and art directors alike.

Because of the time saving tools that Photoshop offers, professional comic book artists are beginning to use the software to colour their hand drawn sketches and are taking digital art into previously unexplored areas. Using a mixture of both hand drawn and digital painting, new styles are surfacing that are making a massive impact on the established illustration industry.

Realer than real?

But for many artists, the Holy Grail of computer art is realism. Recent advances in graphics technology have enabled software developers to accurately simulate

real world drawing and painting tools by modelling how inks, chalks, oils and paints behave when they are applied to different surfaces. Using random particles to create natural looking strokes on simulated materials, you can now produce painted images that are all but indistinguishable from their hand made equivalents.

Since you can also grab a graphics tablet and paint directly onto your digital canvas, digital painting is less a description of an illustration style and more a literal possibility. As well as further mimicking the traditional within the digital arena, it’s also easy to pick up and get started. To this end, having some experience with real world painting is a definite advantage.

Because the technology behind natural media is so intricate, there are only a handful of programs that can actually achieve believable results. The most specialised is Corel Painter, which takes the possibilities to extremes by providing an array of simulated traditional drawing and painting tools. It even goes so far as to model the way that watercolour Paints behave when wet, with drips, runs and splashes. However, with some crafty brush creation and expert manipulation of layers, equally exciting effects can be replicated in your humble copy of Photoshop.

Pixel power

But although illustration software is advancing, it would be a mistake to think that the industry is focussing purely on pushing the undiscovered boundaries of digital imaging. In among the simulated paintings, clean vectors and intricate photo collages, a resurgence of old school pixel techniques is proudly celebrating the humble beginnings of computer art.

Pixel illustration is arguably where the whole digital illustration shebang began, back in the days when computer screens could only display a small number of colours at a low resolution. But, like so many limitations, this situation forced creativity and produced a unique style that’s now being snapped up in an industry that’s constantly on the lookout for something different.

Because low resolutions mean large pixel sizes, pixel art uses geometric rules that ensure perspectives are correctly maintained . A by product of this is the familiar isometric view that’s so common in this style of illustration, yet it does lend itself surprisingly well to conceptual art.

Pixel art continues to gain momentum, with increasing numbers of advertising and editorial commissioners looking to capitalise on its retro style designs. The bold use of colour and scrutinising detail also make it ideal for clients wishing to attract close attention and its popularity shows no signs of slowing.

Make it yours

With so many creative styles to work with, there are many entry points into the world of digital illustration. If you already own an imaging package, then you’ve got all the tools you need to get started. The disciplines we’ve delved into cover the majority of styles that are suited to computer art, but who knows what some hot new illustrator will come up with tomorrow. The range of software available combined with the sheer diversity of human experience, means that there is unlimited opportunity for individual expression.

So if you think you could be the next big thing then don’t delay because, whatever your style, now is your chance. The hipness of digital illustration is just beginning to break into the consciousness of the mainstream and there’s never been a better time to explore your creative potential.


How Comic Art Improve the Youngster’s Skills

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Date 22nd Oct 2009   Comments Comments Off


Comic art is not only a medium to entertain the children but the same time also helpful to increase  imagination power,conceptulisation for any age group and emphasise anything to be one in this competetive world.The youth can adapt this either by reading or by doing.The artists have many kind of styles to draw a comic e.g cartoon,semirealistic,realistic,carricatures,etc and makes more prominent by the didgital color effects.

     To become a comic artist you should have a instict for good visualisation so you can illustrate the concept or story whichever you have in mind.First of all,for the beginers it is must to have a hold on the pencil or brush (it is your choice what media you want to apply) just practice with oval and circular shapes and with standard primitive shapes like box,sphere,cone and cylinder.To keep a fine grip on pencil most of the artists being practicing with oval and circular shapes while they are too good in drawing and popular but just for a hold.

     To draw any object or character you should observe the things and living beings deeply  with their nature and behaviour so that you can easily draw a consequential illustrations which is most important thing for the comic art e.g observe the rubber ball’s behaviour and it’s anticipations,when a rubber ball thrown by force than watch how many times it bounces over the ground against the gravity and also watch it’s stretching during the up-down movements. for another instance watch a an animal for their behaviour how they act,and for their anatomy and feature details.Obervations not only makes your art mature but also make realistic.when you start to draw a comic strip you should keep patience and draw the scenes or characters using their dynamic angles and perspectives like bottom view,worm eye view,top view,bird’s eye view etc.

     To  make more prominent to the scene,panel or character you should draw them using dynamic angles and perspectives so the reader have some fun and can read the story with enjoyment.For the beginers it is recommended that they should observe famous comic and graphic novel artists work,live sketching,images and paintings,anatomy books to be a good artist.

 




 
 
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